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MMORPG Challenge: Where To Call "Home"?

Posted by: St.Ego on August 26, 2008 4:20:00 AM (4209  reads )

Now that the stupendous success of World of Warcraft has had a chance to inspire veritable legions of similar games, there is no more "end-all-be-all" MMO out there anymore. While most new MMO's seem to stay comfortably below the "bar" raised by feature sets in games like Everquest II, it is high time that a company figured out a way to be a little bit more innovative.

While there are varying levels of graphical detail present in MMO's, the feature sets have been static for some time now. The most recent trend has steadily remained in the PvP direction, unfortunately.

What areas are left to innovate in, though? I mean, now they let us group up and kill each other, right? What more could we possibly need?

Note : If player created zones could be used to host the game, I suppose that the parent company may be (rightfully) concerned about the players using their zones to hijack the game. It would have to be sold under a licensing fee, I guess. Better hope somebody doesn't Open-Source that shit first, eh?
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