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Additional Content:
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- Darklands RPG
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What games does St.Ego play...
Imagine a company, perhaps the one that you work for. Imagine if that company one day told you that you were allowed to play [1 hour?] of [WoW?] per day, but that you were to play it on a company rendered game client wherein you belonged to the company guild.
This is but one aspect of how a rebrandable MMO would be able to set itself apart.
Take it a step further: your highschool allows you to have an hour of MMO time instead of a class for the semester, but on their browser, with their chat filters, and with guild-generated quests so that your teachers can assign you in-game homework.
What other possibilities exist for an MMO with a solid rebranding structure?
I found an incredibly cool graph illustrating the anticipated future trend of computing, gaming, movies and artificial intelligence. They graph things between Best, Worst and Base Case scenarios, showing a range of just how pleasant or unpleasant things could become. Regardless, it is all inspiring from a technology perspective. Some truly great ideas are listed across the graph; things that I had not previously considered and that the industries affected may not have either. Virtual cinema attendance was one idea that struck me as obvious in retrospect, but predicting the last human produced film and game on such short notice (10 years from now?) is not something that ever occurred to me.
No matter who you are, there is bound to be a few things that spark your interest. I will be using the graph as a repeated inspirational exercise going forward; it's just that cool.



